Devmap

up next, in order of priority:
movement interpolation
action bar
basic harvesting
combat
animations
terrain mapping

Devlog

4/25/19
Despite the abundance of sights and sounds, Cryogen became introspective. What were all these things? Did they have names? How should he call them? And so he set out to organize the various entities around him. He placed things in various categories, relative to himself. And he knew it was working when he saw the divine symbol of the Forohfor.
4/15/19
Cryogen woke one day in a barren world amidst a perfectly regiminted army, only to find they were versions of his past and future self.
3/31/19
At long last, speech came to the desolate plains. But it was oblique speech, and it was unclear who was speaking, and who listening.
3/30/19
On the eleventyth day, symbolic notation came down from on high, but the font was pretty meh.
3/29/19
And winter exploring.. with plants to discover.
3/29/19
And nightime exploring.
3/28/19
That would have to wait.
There was exploring.
3/27/19
About this time, Cry stopped to admire his handiwork, the amount of diversity he had managed to pack onto a single plane. At about the same time, he began to truly desire a way to put his arms down.
3/26/19
Sometime later, Cry said, "Let there be grass!" And there was a grass revolution.
3/25/19
And on the first day, the Avatar Cryogen said, "Let there be life!" And he saw that things were definitely not alive, but he said, "it is good."